Champion Guide

Top · Fighter

Kled Guide

The the Cantankerous Cavalier

A Tier Patch 16.7.1 Fighter
51.2%
Win Rate
3.4%
Pick Rate
3.8%
Ban Rate
0.2%
vs Last Patch
Kled
Kled
Current Tier
A
Role
Top
Difficulty
Medium

Kled is a unique lane bully who rides Skaarl the Cowardly Lizard. When Skaarl flees, Kled dismounts and fights with increased damage — and remounts when his Courage meter fills. His R Chaaaaarge!!! is a global charge that creates a persistent speed zone.

51.2%
Win Rate
↑ + 0.2% from 16.6.1
3.4%
Pick Rate
↑ + 0.2%
5.4
KDA (Avg)
↑ + 0.2
21.2k
Avg Damage
7.6
Avg CS/min
Skills Build Gameplay Teamfight Tips & Tricks Counters

Abilities

Skills Overview

P
Skaarl, the Cowardly Lizard
Skaarl, the Cowardly Lizard
Passive
Kled rides his trusty steed, Skaarl, who takes damage for him. When Skaarl's health depletes, Kled dismounts.While dismounted, Kled's abilities change and he deals less damage to champions. Kled can restore Skaarl's courage by fighting enemies. At maximum courage, Kled remounts with a portion of Skaarl's health.
Q
Bear Trap on a Rope
Bear Trap on a Rope
Beartrap on a Rope / Pocket Pistol — Mounted: Hookshot that grabs an enemy; Dismounted: shotgun knockback
Kled throws a bear trap that damages and hooks an enemy champion. If shackled for a short duration, the target takes additional physical damage and is yanked toward Kled.When dismounted, this ability is replaced by Pocket Pistol, a ranged gun blast that knocks back Kled and restores courage.
CD: 11/10/9/8/7 · Cost: 0
Mounted Q grabs an enemy and pulls Kled toward them — use it to close gap then E through for the Jousting engage.
W
Violent Tendencies
Violent Tendencies
Violent Tendencies — Passive that grants rapid autos when activated
Kled gains massive attack speed for four attacks. The fourth attack deals more damage.
CD: 13/12/11/10/9 · Cost: 0
W passive grants a burst of auto attacks — activate W when you close the gap with Q+E for maximum burst.
E
Jousting
Jousting
Jousting — Dash through an enemy that can be recast for a second dash back
Kled dashes, dealing physical damage and gaining a short burst of speed. Kled can cast this ability again to dash back through his initial target, dealing the same damage.
CD: 13/12/11/10/9 · Cost: 0
E through the enemy then E back for damage — the double-dash repositions and deals damage twice.
R
Chaaaaaaaarge!!!
Chaaaaaaaarge!!!
Chaaaaarge!!! — Global charge to a location creating a speed zone for your whole team
Kled and Skaarl charge to a location, leaving a speed-granting trail behind them and gaining a shield. Skaarl locks onto and rams the first enemy champion encountered.
CD: 140/125/110 · Cost: 0
R from your base to create a speed corridor to a fight — your entire team gains speed traveling in the path.
Skill Leveling Order — Max Q for maximum hook range and damage. Then W for burst DPS, last E.
Level Q W E R Note
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18

Itemization

Recommended Builds

Starter
Doran's Blade
Doran's Blade
AD and lifesteal for aggressive Q+W burst trading in lane.
450g
Core
Stridebreaker
Stridebreaker
Slow prevents enemies from escaping the Q hook → E double-dash combo. Attack speed and AD.
3300g
Black Cleaver
Black Cleaver
HP, CDR, and armor shred stacks with W rapid auto bursts. Essential for damage scaling.
3000g
Sterak's Gage
Sterak's Gage
Shield to survive burst while dismounted — the unmount state has bonus damage but less HP.
3100g
Situational
Titanic Hydra
Titanic Hydra
HP and AoE cleave amplify W rapid auto burst sequences.
3300g
Guardian Angel
Guardian Angel
Revive insurance for aggressive R charge dives into enemy team.
3200g
Maw of Malmortius
Maw of Malmortius
Magic shield vs AP-heavy comps in the dismounted vulnerable window.
2800g
Stridebreaker is your most important item — the slow makes landing Q hook and then E double-dash unavoidable.
Runes
Precision Primary
Conqueror
Conqueror
Stacks rapidly with W burst autos and Q+E in extended fights. Full Conqueror healing sustains dismounted Kled.
Triumph
Triumph
Kill heals sustain between fight phases — important for remounting Skaarl after the kill.
Legend: Alacrity
Legend: Alacrity
Attack speed scaling amplifies W rapid auto burst damage and Conqueror stack speed.
Last Stand
Last Stand
Dismounted Kled has bonus damage — Last Stand amplifies his dismounted fight output significantly.
Resolve Secondary
Bone Plating
Bone Plating
Reduces burst damage when dismounted — the vulnerable window between Skaarl fleeing and remounting.
Unflinching
Unflinching
Tenacity to maintain Q hook and E dash chase patterns through CC.
Shards
Attack Damage · Armor · Health

Gameplay

How to Play Kled

Kled is a snowball lane bully who uses Q hook to close gaps and W burst autos for massive short-trade damage. His unique dual-HP system lets him survive what would kill other champions — and his R Chaaaaarge is a game-changing global engage tool.

01
Early Game
Early Phase
  • Q hook to grab enemies, then E through-and-back double dash for double damage.
  • Activate W immediately after Q connects for the rapid auto burst.
  • If you get dismounted, fight back — dismounted Kled deals more damage per auto.
  • Fill Courage quickly to remount.
02
Mid Game
Mid Phase
  • R to join fights in other lanes — the speed corridor buffs your entire team arriving with you.
  • Your roaming power with R is unmatched.
  • Black Cleaver completion is your burst power spike.
03
Late Game
Late Phase
  • In teamfights, R engage as the initiator — your team arrives in the speed corridor alongside you.
  • Q hook the carry, E double-dash through, W burst, and dominate the extended fight.
Power CurveLow → High
Lvl 1–5
Lvl 6
1st Item
2 Items
Full Build

Teamfighting

How to Teamfight as Kled

Kled's teamfight opener is his R charge — bring your team through the speed corridor then Q hook the carry for the burst combo. His dismounted state is a second fight phase that deals bonus damage.

1
Engage — R Chaaaaarge
Team charge
01
R to the fight location — your entire team gains move speed traveling in the corridor.
02
Q hook the priority carry immediately upon arrival — pull yourself toward them.
03
W burst autos immediately after Q connects — the rapid attack sequence deals massive burst.
⚠ WARNING
R speed corridor only lasts briefly — your team must follow immediately. Signal R timing with a ping before casting.
2
Mid-Fight — E Double-Dash
Repositioning
01
E through the target then E back — deals damage twice and repositions for W burst.
02
If dismounted, keep fighting — dismounted Kled deals bonus damage per auto.
03
Fill Courage meter rapidly by dealing damage — remount restores HP and continues the fight.
3
Cleanup — Remount and Re-engage
Second life
01
Remounting restores HP — you effectively have two health bars to burn through.
02
Q hook any fleeing target from a distance to prevent escapes.
03
Stridebreaker slow keeps enemies near you after Q hook for full W burst combo.
💡 PRO TIP
When dismounted, your Q becomes a shotgun that knocks enemies backward — use dismounted Q to push enemies away from you for safety if low HP.

Tips & Tricks

Advanced Mechanics & Hidden Tech

Advanced mechanics for Kled.

Basic
Q hook → E through → W burst is your core combo
execute it in one second for maximum burst window.
Intermediate
Dismounted Kled deals more damage per auto
don't panic when Skaarl flees, keep fighting.
Intermediate
Fill Courage by dealing and taking damage
remounting restores HP and continues your fight presence.
Advanced
R creates a speed corridor
your whole team benefits, not just you. Use it for teamfight rotations.
Basic
Dismounted Q is a knockback shotgun
use it to create distance when you need to remount safely.
Intermediate
Stridebreaker slow makes Q hook landing irrelevant
slow first, then Q to confirm the engage.
Advanced
Conqueror stacks across mounted and dismounted states
don't reset fights mid-stack.
Advanced
Your two HP bars mean enemies waste burst on a cha
Your two HP bars mean enemies waste burst on a champion who has more HP than expected.

Matchups

Counters & Matchups

Kled is countered by ranged champions who poke him off Skaarl before he can close the gap and champions who can burst him during the dismounted vulnerable window.

Click any matchup to expand tips & how to play against them
Loses Against
Vayne
Vayne Hard
Vayne's Condemn pushes Kled away when he tries to close the Q hook gap. True damage removes both Skaarl and Kled HP layers rapidly.
Q from max range to avoid Condemn angle. Build Sterak's to survive the dismounted burst window.
Quinn
Quinn Hard
Quinn's Vault physical knockback stops Kled's Q hook approach. Her range keeps her outside his melee kit.
Bait Quinn's Vault before using Q hook. Her Vault CD is long — punish the window aggressively post-bait.
Jayce
Jayce Hard
Jayce's cannon form keeps Kled from reaching Q hook range. Knockback prevents E double-dash followup.
Wait for Jayce to switch to melee form before engaging. His melee form has no knockback escape.
Wins Against
Garen
Garen Easy
Garen has no mobility to escape Kled's Q hook. His silence is too short to stop the full Q+E+W combo.
Q hook immediately then full W burst before his silence can stop you. His immobility makes the combo guaranteed.
Nasus
Nasus Easy
Kled dominates Nasus in early lane — Q hook into W burst denies all stacking. His Wither doesn't stop Kled's dash chain.
Q+W every cooldown to deny Nasus stacks. Your pressure makes Q last-hitting impossible for him.
Malphite
Malphite Easy
Kled's Q hook closes the gap before Malphite can Q poke back. W burst breaks his passive shield faster than it charges.
Q hook immediately then W burst to break shield. Malphite can't fight Kled in melee range effectively.