Nautilus is the simplest and most reliable engage support. Q a target, auto for passive root, W, E — the target is dead before your ADC gets there. Your job is to hook the most valuable target, not the nearest target. Skill requires patience and positioning, not mechanical execution.
Skills Overview
| Level | Q | W | E | R | Note |
|---|---|---|---|---|---|
| 1 | Take Q — hook online immediately | ||||
| 2 | Take W — AoE damage and slow | ||||
| 3 | Level W — main damage source | ||||
| 4 | Take E — shield shred and slow | ||||
| 5 | Level W | ||||
| 6 | R — Depth Charge unlocked | ||||
| 7 | Level W | ||||
| 8 | Level E | ||||
| 9 | W maxed | ||||
| 10 | Level E | ||||
| 11 | R rank 2 | ||||
| 12 | Level E | ||||
| 13 | E maxed | ||||
| 14 | Level Q | ||||
| 15 | Level Q | ||||
| 16 | R rank 3 | ||||
| 17 | Level Q | ||||
| 18 | Q maxed |
Recommended Builds
How to Play Nautilus
- Level 1 Q is live — hook the enemy ADC at level 1 for a free kill attempt with your jungler watching.
- Always hook the ADC, not the support. Even a missed hook on the ADC forces them back. Hooking the support wastes your kit.
- After Q pull, immediately auto attack for passive root, then W. This three-ability chain is instant CC that lasts 4+ seconds.
- Walk into bushes to shorten Q angles. Enemies can't see you approaching and hooks from brushes are harder to react to.
- E shreds shields — if Lulu or Seraphine shields their ADC, drop E on them first to remove the shield before your Q follow-up.
- R has global effective range on a rooting target — use it on fed mid-lane carries during roams to pin them for your jungler.
- Every major objective fight (dragon, Baron) — hook the enemy carry immediately. They die in 6 seconds of CC.
- Flash forward then Q for surprise hook angles that enemies cannot react to at all. Always Flash toward, not away.
- Your E shield-shred is extremely valuable. Identify which enemy uses shields and always E them before committing.
- Ward enemy vision zones — a hooked enemy that calls MIA immediately loses their team the fight.
- In late teamfights, your job is singular: hook the enemy carry and don't miss. Every other decision is secondary.
- R on a grouped enemy team chains knockups across their entire roster. Throw it into the thickest group after your Q hook lands.
- Save Flash for hook combinations, not escape. A flanking Flash + Q kills the enemy carry. Escaping only delays your team's loss.
- Locket shield your entire team right as their engage ability lands — the split-second shield prevents one-shots.
- Unkillable in late game with full tank items. Walk straight at the enemy team to bait abilities and let your team follow.
How to Teamfight as Nautilus
Nautilus teamfights are the simplest execution in the game. Hook a carry. Auto for root. W and E in the middle of their team. R to chain knockups across their backline. Your entire job is performed in 5 seconds with correct hook targeting.
Watch the Full Guide
Credits to ShoDesu
Advanced Mechanics & Hidden Tech
Advanced mechanics for Nautilus.
Counters & Matchups
Nautilus struggles against mobile champions who can dodge his hook and safe backline ADCs. He excels against any champion that needs to walk forward to deal damage.





















