Champion Guide

Jungle · Tank / Mage

Nunu & Willump Guide

The the Boy and His Yeti

S Tier Patch 16.7.1 Tank Mage
53.0%
Win Rate
5.5%
Pick Rate
3.8%
Ban Rate
0.6%
vs Last Patch
Nunu & Willump
Current Tier
S
Role
Jungle
Difficulty
Easy

Nunu & Willump is the king of objective control. His Q Consume deals true damage to monsters, making Smite fights trivially easy. 53.0% win rate as the most beginner-friendly jungler.

53.0%
Win Rate
↑ + 0.6% from 16.6.1
5.5%
Pick Rate
↑ + 0.3%
7.8
KDA (Avg)
↑ + 0.4
18.2k
Avg Damage
6.5
Avg CS/min
Skills Build Gameplay Teamfight Tips & Tricks Counters

Abilities

Skills Overview

P
Call of the Freljord
Call of the Freljord
Passive
Nunu increases the attack speed and Move Speed of Willump and a nearby ally, and causes Willump's basic attacks to damage enemies around the target.
Call of the Freljord: nearby ally with highest AS gets bonus AS and MS. Stay near your ADC for a free steroid.
Q
Consume
Consume
Point-Click · True Damage · Heal
Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself.
CD: 13/12/11/10/9 · Cost: 60
Q deals massive true damage to monsters. Smite + Q combo makes dragon/baron steals nearly guaranteed.
W
Biggest Snowball Ever!
Biggest Snowball Ever!
Dash · Knockup · AoE
Willump creates a snowball that grows in size and speed as he rolls it. The snowball damages and knocks up enemies.
CD: 14 · Cost: 50/55/60/65/70
W snowball rolls and gets bigger/faster. Knock up enemies on impact. You can steer it.
E
Snowball Barrage
Snowball Barrage
AoE · Root
Nunu throws multiple snowballs that damage enemies. When he's finished, Willump roots any champions or large monsters that were hit by a snowball.
CD: 14/13/12/11/10 · Cost: 50/55/60/65/70
E throws snowballs that slow, then root after 3 hits. Auto between E casts to proc root faster.
R
Absolute Zero
Absolute Zero
Channel · AoE · Shield
Nunu & Willump create a powerful blizzard in an area that slows enemies and deals massive damage at the end.
CD: 110/100/90 · Cost: 100
R channels for 3 seconds, dealing increasing damage and giving a massive shield. Don't cancel it early.
Skill Leveling Order — Max Q first, then W, then E · R at 6 / 11 / 16
Level Q W E R Note
1
Take Q — consume for clear + heal
2
Take W — snowball engage
3
Take E — root
4
Level Q
5
Level Q
6
R — Absolute Zero
7
Level Q
8
Level W
9
Q maxed ✓
10
Level W
11
R rank 2
12
Level W
13
Level W
14
W maxed ✓
15
Level E
16
R rank 3
17
Level E
18
E maxed ✓

Itemization

Recommended Builds

Starter Items
Scorchclaw Smite
Scorchclaw Smite
Burn for gank damage.
450g
Refillable Potion
Refillable Potion
Sustain.
150g
Core Build
Sunfire Cape
Sunfire Cape
Immolate burn while W-rolling into enemies.
2700g
Plated Steelcaps
Plated Steelcaps
Armor.
1100g
Spirit Visage
Spirit Visage
Increases Q heal and R shield. Massive defensive synergy.
2900g
Randuin's Omen
Randuin's Omen
Crit reduction + slow.
2700g
Situational
Thornmail
Thornmail
Grievous wounds + armor.
2700g
Force of Nature
Force of Nature
MR + MS vs sustained AP.
2800g
Frozen Heart
Frozen Heart
AS slow vs auto-attackers.
2500g
Sunfire → Spirit Visage → situational tank. You're unkillable with Q healing and R shielding.
Runes
Resolve Primary
Aftershock
Aftershock
Procs on W knockup. Free resistances during engage.
Font of Life
Font of Life
W knockup and E root mark enemies — allies heal on attacks.
Conditioning
Conditioning
Free resistances at 12 min.
Unflinching
Unflinching
Tenacity when low HP.
Precision Secondary
Triumph
Triumph
Heal on takedown.
Legend: Tenacity
Legend: Tenacity
Tenacity stacking.
Shards
Ability Haste · Armor · Health

Gameplay

How to Play Nunu & Willump

Nunu & Willump is the simplest and most effective jungler for objective control. Q deals true damage to monsters (Smite + Q = unstealable objectives), W is a rolling gank machine, and R is an AoE nuke + shield. Perfect for beginners.

01
Early Game
Gank and Objective Control
  • Start Blue → Gromp → Wolves → Raptors → Red → Krugs. Q heals you — clear is very healthy.
  • Level 2 W ganks are effective. Roll from river into lane for a surprise knockup.
  • Q + Smite combo secures every scuttle crab instantly. Never lose a scuttle fight.
  • Gank constantly. Nunu ganks more than he farms — W is one of the best gank tools in the game.
  • Q heal keeps you at full HP. You rarely need to recall.
02
Mid Game
Secure Every Dragon and Baron
  • Solo dragon at level 5. Q deals massive true damage to monsters. Smite + Q = easy secure.
  • W engage is simple but effective. Roll from fog of war into the enemy team for a knockup.
  • R in fights: W knockup → R channel in the middle of their team → massive damage + shield.
  • You should have dragon soul pressure every game. Q makes you the best objective taker.
  • E root chains with W knockup. W → E → auto → auto → auto for root → Q.
03
Late Game
Frontline Tank with Unstealable Objectives
  • Baron is free with Q + Smite. You deal 2000+ true damage burst to Baron. Never lose a smite fight.
  • In teamfights, W engage → R in the middle of the team. Full channel R deals massive damage.
  • Tank for your team. You're unkillable with Q healing and R shielding. Spirit Visage amplifies both.
  • Peel with E root. If an assassin dives your carry, E root + W knockup saves them.
  • Prioritize objectives over kills. Your identity is dragon/baron control, not assassinations.
Power CurveLow → High
Lvl 1–5
Lvl 6
1st Item
2 Items
Full Build

Teamfighting

How to Teamfight as Nunu & Willump

Nunu is a frontline engager. W into the enemy team, R for massive AoE damage + shield, tank everything.

1
Engage — W Snowball
Rolling in
01
W from fog of war. The snowball gets bigger and faster over distance.
02
Aim for the backline carry.
03
Knockup stuns for ~1 second.
⚠ WARNING
W can be interrupted by hard CC. Don't roll through Leona or Nautilus — they'll stop you.
2
Nuke — R Channel
AoE damage
01
R immediately after W knockup. Enemies are stunned during your channel.
02
Full channel deals massive damage and gives a huge shield.
03
E root enemies to keep them in R range.
3
Tank — Q Heal and Peel
Sustained fighting
01
Q anything nearby for healing. Minions, monsters, champions — all heal you.
02
E root divers targeting your carry.
03
You're the frontline. Absorb damage for your team.
💡 PRO TIP
R channel can be cancelled early. If enemies walk out of range, cancel and chase. But full channel is always better if they stay.

Tips & Tricks

Advanced Mechanics & Hidden Tech

Advanced mechanics for Nunu & Willump.

Basic
Q + Smite
Q deals true damage to monsters. Smite + Q together = 2000+ instant true damage. You should NEVER lose a smite fight.
Basic
W Ganking
W from fog of war for surprise knockups. Roll from river or behind terrain. The snowball gets bigger and faster over distance.
Intermediate
R Full Channel
Don't cancel R early unless enemies are escaping. Full channel deals 3x more damage than early cancel and gives a massive shield.
Basic
E Root Combo
E throws 3 snowballs. Each slows. After all 3 hit, the target is rooted. Auto between E casts to proc root faster.
Intermediate
Solo Dragon
You can solo dragon as early as level 5. Q true damage + Smite makes it fast. Ward it and take it when enemy jungler shows topside.
Advanced
W Direction Control
You can steer W snowball with your cursor. Practice steering around obstacles for surprise-angle ganks.
Basic
Q Healing
Q heals you every time. Use it on camps, minions, or champions for constant sustain. You should rarely need to recall.

Matchups

Counters & Matchups

Nunu struggles against champions who can interrupt his W or kite him. He excels against immobile teams and at objective control.

Click any matchup to expand tips & how to play against them
Loses Against
Kindred
Kindred Hard
Kindred kites you endlessly and her R negates your R burst.
Don't chase Kindred. Focus on objectives — your dragon/baron control is still superior.
Graves
Graves Hard
Graves kites your W and his burst outduels you.
Avoid 1v1s. Focus on ganking and objectives. You're more useful than Graves in team play.
Shaco
Shaco Hard
Shaco boxes interrupt your W snowball and his clone wastes your R.
Sweep bushes before rolling. Don't R the clone.
Wins Against
Amumu
Amumu Easy
You out-objective Amumu and your W is a better engage tool than his Q.
Contest every objective. Q + Smite wins every smite fight.
Karthus
Karthus Easy
Karthus can't escape your W. Roll at him and he dies.
W from river into his jungle. He has no escape.
Master Yi
Master Yi Easy
E root stops Yi's damage. R is a massive threat he can't dodge.
E root Yi when he Q's in. R during root for guaranteed full channel damage.