Champion Guide

Mid · Mage

Syndra Guide

The the Dark Sovereign

A Tier Patch 16.9.1 Mage
50.1%
Win Rate
3.5%
Pick Rate
2.5%
Ban Rate
0.2%
vs Last Patch
Syndra
Syndra
Current Tier
A
Role
Mid
Difficulty
Medium

Syndra is the burst mage queen. Her R deals more damage per sphere on the ground, and at full build she one-shots any squishy with R alone. 51.0% win rate with devastating single-target burst.

50.1%
Win Rate
↑ + 0.2% from 16.8.1
3.5%
Pick Rate
↑ + 0.3%
7.2
KDA (Avg)
↑ + 0.1
27.6k
Avg Damage
8.0
Avg CS/min
Skills Build Gameplay Teamfight Tips & Tricks Counters Synergies

Abilities

Skills Overview

P
Transcendent
Transcendent
Passive
Syndra collects Splinters of Wrath from gaining levels and damaging enemies which upgrade her abilities.Dark Sphere: Syndra can hold an additional chargeForce of Will: Bonus true damage.Scatter the Weak: Increased width and slows all targetsUnleashed Power: Executes low health targets
Transcendent: at max level, each ability gains a bonus effect. Q bonus range, W bonus true damage, E bonus width, R bonus execute.
Q
Dark Sphere
Dark Sphere
AoE · Sphere Summon
Syndra conjures a Dark Sphere dealing magic damage. The sphere remains and can be manipulated by her other powers.
CD: 7 · Cost: 40/45/50/55/60
Q summons a sphere. Spheres on the ground power up R. More spheres = more R damage.
W
Force of Will
Force of Will
Grab · Throw · Slow
Syndra picks up and throws a Dark Sphere or enemy minion dealing magic damage and slowing the Move Speed of enemies.
CD: 12/11/10/9/8 · Cost: 60/70/80/90/100
W grabs and throws a sphere or minion. Slows on landing.
E
Scatter the Weak
Scatter the Weak
Knockback · Stun (with spheres)
Syndra knocks enemies and Dark Spheres back dealing magic damage. Enemies hit by Dark Spheres become stunned.
CD: 15 · Cost: 50
E pushes all spheres in a cone. Spheres that hit enemies STUN them. Q → E combo = long-range stun.
R
Unleashed Power
Unleashed Power
Point-Click · Multi-Sphere · Burst
Syndra bombards an enemy Champion with all of her Dark Spheres.
CD: 120/100/80 · Cost: 100
R fires ALL spheres at a single target. More spheres on the ground = more damage. 6-7 spheres = one-shot.
Skill Leveling Order — Max Q first, then W, then E · R at 6 / 11 / 16
Level Q W E R Note
1
Take Q
2
Take E — stun
3
Take W
4
Level Q
5
Level Q
6
R — Unleashed Power
7
Level Q
8
Level W
9
Q maxed ✓
10
Level W
11
R rank 2
12
Level W
13
Level W
14
W maxed ✓
15
Level E
16
R rank 3
17
Level E
18
E maxed ✓

Itemization

Recommended Builds

Summoner Spells
Flash
Primary
Flash
Best repositioning tool — engage, escape and combo extension
Ignite
Secondary
Ignite
Kill pressure and Grievous Wounds to deny enemy healing
Situational
Teleport Teleport
Core Build
Malignance
Malignance
R CDR. More R one-shots.
2700g
Sorcerer's Shoes
Sorcerer's Shoes
Magic pen.
1100g
Rabadon's Deathcap
Rabadon's Deathcap
AP multiplier for R burst.
3600g
Void Staff
Void Staff
Magic pen.
2800g
Situational
Zhonya's Hourglass
Zhonya's Hourglass
Stasis.
3250g
Banshee's Veil
Banshee's Veil
Spell shield.
2600g
Rylai's Crystal Scepter
Rylai's Crystal Scepter
Q slow.
2600g
Malignance → Deathcap → Void. R one-shots with maximum AP and magic pen.
Runes
Domination Primary
Electrocute
Electrocute
Q + W + auto procs.
Taste of Blood
Taste of Blood
Sustain.
Eyeball Collection
Eyeball Collection
Free AP.
Ultimate Hunter
Ultimate Hunter
Lower R cooldown.
Inspiration Secondary
Magical Footwear
Magical Footwear
Free boots.
Biscuit Delivery
Biscuit Delivery
Sustain.
Shards
Adaptive Force · Adaptive Force · Health

Gameplay

How to Play Syndra

Syndra is the single-target burst queen. Q summons spheres, E stuns through spheres, and R fires ALL spheres at one target. At full build with 6-7 spheres, R one-shots any squishy.

01
Early Game
Q Poke, Q → E Stun
  • Q poke constantly. Each Q summons a sphere that stays on the ground.
  • Q → E pushes spheres for long-range stun. Your main CC.
  • W grab and throw for extra damage + slow.
  • More spheres on the ground = more R damage. Q → Q → Q before R.
  • Trade: Q → auto → Q → E stun → W → auto.
02
Mid Game
R One-Shot Burst
  • Q → Q → Q → R = 6-7 sphere ult. One-shots any squishy.
  • Q → E for long-range stun picks.
  • W grabs enemy jungle camps/cannon for extra burst.
  • R is POINT-AND-CLICK. Cannot be dodged.
  • Position spheres before fights for maximum R damage.
03
Late Game
Point-Click Delete
  • R with 7 spheres + full AP = 2000+ damage on one target. One-shot anything.
  • Q → E stun from max range for picks.
  • R cannot be dodged — point-and-click deletion.
  • W grab + throw adds burst to the combo.
  • The most reliable burst mage in the game.
Power CurveLow → High
Lvl 1–5
Lvl 6
1st Item
2 Items
Full Build

Teamfighting

How to Teamfight as Syndra

Syndra Q → E stuns then R one-shots the priority target.

1
Poke — Q Spheres
Setup
01
Q Q Q to place spheres.
02
More spheres = more R damage.
03
Q → E for stun picks.
⚠ WARNING
Don't R with only 3 spheres. Place 6-7 spheres first for maximum damage.
2
Delete — R Unleashed Power
Point-and-click one-shot
01
R the priority target with max spheres.
02
Point-and-click — cannot be dodged.
03
2000+ damage at full build.
3
CC — Q → E Stun
Follow-up
01
Q → E pushes spheres for AoE stun.
02
W slow fleeing enemies.
03
Continue Q poke.
💡 PRO TIP
Place 3 spheres in a line with Q, then E through all 3 for a MASSIVE stun zone. Catches entire teams.

Video Guide

Watch the Full Guide

HOW TO PLAY SYNDRA MID IN SEASON 16 | BEST GUIDE AND BUILD LEAGUE OF LEGENDS

Credits to Mastergames770


Tips & Tricks

Advanced Mechanics & Hidden Tech

Advanced mechanics for Syndra.

Basic
R Sphere Count
R deals more damage per sphere. Place Q spheres before R. 6-7 spheres = one-shot.
Intermediate
Q → E Stun
E pushes spheres. Place Q sphere → E pushes it for long-range stun.
Basic
R Point-and-Click
R cannot be dodged. It's guaranteed damage on any target.
Advanced
Multi-Sphere E
Place 3 Qs in a line, then E through all 3 for a massive width stun cone.
Basic
W Grab
W grabs a sphere, minion, or monster. Throw for bonus damage + slow.
Intermediate
Passive Upgrades
At max level, each ability gains bonus effects. Q extra range, E wider, R execute.

Matchups

Counters & Matchups

Syndra struggles against assassins who gap-close before she can Q → E and champions who outrange her.

Click any matchup to expand tips & how to play against them
Loses Against
Fizz
Fizz Hard
Fizz E dodges R and his burst kills first.
Q → E stun when he E's in. R before he can E.
Zed
Zed Hard
Zed W/R dodges R targeting.
E stun his R shadow location.
Yasuo
Yasuo Hard
Windwall blocks Q, W, and E spheres.
Bait windwall, then full combo.
Wins Against
Veigar
Veigar Easy
Immobile. R one-shots him.
Q poke → R. Dead.
Twisted Fate
Twisted Fate Easy
Squishy, immobile.
Q → E stun → R. Dead instantly.
Annie
Annie Easy
You outrange Annie.
Q poke from outside her range. R when she walks forward.
Team Comp

Best Synergies

Elise
Pick
Elise
Elise's cocoon stun gives Syndra a free Q → E setup from full range, guaranteeing the sphere stun combo hits and enabling an immediate R one-shot on the locked target.
Amumu
AoE Teamfight
Amumu
Amumu's R holds enemies grouped for Syndra to place multiple Q spheres in the cluster and release a wide E stun across all of them before unleashing R.
Lulu
Peel
Lulu
Lulu's Whimsy and Shield keep Syndra alive against assassins who try to dive her, letting her stay at range and comfortably place Q spheres for maximum R damage.
Skarner
Engage
Skarner
Skarner drags a priority target directly in front of Syndra's pre-placed spheres, turning R into a guaranteed point-and-click one-shot with no escape possible.