Miss Fortune is the simplest and most effective teamfight ADC. Her R Bullet Time deals more AoE damage than most ultimates in the game. Win lane with Q poke, win teamfights with R.
Abilities
Skills Overview
P
Love Tap
Passive
Miss Fortune deals bonus physical damage whenever she basic attacks a new target.
Love Tap: first auto on a new target deals bonus damage. Alternate targets for max DPS.
Q
Double Up
Bounce · Crit
Miss Fortune fires a bullet at an enemy, damaging them and a target behind them. Both strikes can also apply Love Tap.
CD: 7/6/5/4/3 · Cost: 40
Q bounces to a second target. If the first target dies, the bounce CRITS. Last-hit minion → bounce crit to champion.
W
Strut
AS Steroid · MS
Miss Fortune passively gains Move Speed when not attacked. This ability can be activated to grant bonus Attack Speed for a short duration. While it's on cooldown, Love Taps reduce the remaining cooldown of Strut.
CD: 12 · Cost: 45
W gives AS and MS passively (broken by damage). Activate for AS steroid.
E
Make It Rain
AoE · Slow
Miss Fortune reveals an area with a flurry of bullets, dealing waves of damage to opponents and slowing them.
CD: 18/17/16/15/14 · Cost: 80
E slows in an area. Use for self-peel and R setup.
R
Bullet Time
Channel · AoE · Massive Damage
Miss Fortune channels a barrage of bullets into a cone in front of her, dealing large amounts of damage to enemies. Each wave of Bullet Time can critically strike
CD: 120/110/100 · Cost: 100
R channels a massive cone of bullets. Deals the most AoE damage of any basic ability. Hits harder with lethality/crit.
Skill Leveling Order — Max Q first, then W, then E · R at 6 / 11 / 16
| Level | Q | W | E | R | Note |
|---|---|---|---|---|---|
| 1 | Take Q — bounce | ||||
| 2 | Take W — AS | ||||
| 3 | Take E — slow | ||||
| 4 | Level Q | ||||
| 5 | Level Q | ||||
| 6 | R — Bullet Time | ||||
| 7 | Level Q | ||||
| 8 | Level W | ||||
| 9 | Q maxed ✓ | ||||
| 10 | Level W | ||||
| 11 | R rank 2 | ||||
| 12 | Level W | ||||
| 13 | Level W | ||||
| 14 | W maxed ✓ | ||||
| 15 | Level E | ||||
| 16 | R rank 3 | ||||
| 17 | Level E | ||||
| 18 | E maxed ✓ |
Itemization
Recommended Builds
Core Build
Duskblade of Draktharr
Lethality amplifies R damage. Invis on kill.
3100g
Ionian Boots
CDR for more R uptime.
950g
The Collector
Lethality + execute. R + Collector = enemies die at 5% HP.
3000g
Edge of Night
Spell shield + lethality.
2900g
Situational
Lord Dominik's Regards
Armor pen.
2900g
Infinity Edge
R waves can crit.
3400g
Bloodthirster
Lifesteal.
3400g
Full lethality for R damage. Duskblade → Collector → Edge of Night. R deletes teams.
Runes
Domination Primary
Dark Harvest
R hits all 5 enemies. DH procs on each low-HP target.
Cheap Shot
Bonus damage on E-slowed targets.
Eyeball Collection
Free AD.
Ultimate Hunter
Lower R cooldown.
Precision Secondary
Presence of Mind
Mana sustain.
Coup de Grace
Execute.
Shards
Adaptive Force · Adaptive Force · Health
Gameplay
How to Play Miss Fortune
01
Early Game
Q Bounce Poke
- Q bounce through dying minions crits the champion behind. Master this for free poke.
- W MS lets you dodge skillshots and reposition. It breaks on damage — don't get hit.
- Love Tap: alternate targets between autos for bonus damage on each hit.
- Your level 1-3 trading is strong. Auto → Q bounce chunks hard.
- E slow sets up support CC and your own R.
02
Mid Game
R Teamfights
- R behind Malphite/Amumu engage = teamfight won. The combo is devastating.
- E → R is your standard combo. E slows them in the R cone.
- Position to channel R through the maximum number of enemies.
- R channels for 3 seconds. You're immobile during it — don't R in the open.
- Lethality R waves deal 200+ damage EACH. 14 waves total.
03
Late Game
AoE Annihilation
- R deals 3000-5000 total damage in a cone. It deletes entire teams.
- Position behind your frontline. Wait for engage, then R.
- Dark Harvest procs on each enemy hit below 50% HP. Multi-DH proc R is devastating.
- Q bounce crits for 800+ at full build. Poke before R.
- If R is down, you're a mediocre auto-attacker. Play around R cooldown.
Teamfighting
How to Teamfight as Miss Fortune
Miss Fortune R is the strongest teamfight ability for any ADC. Position behind engage and channel Bullet Time.
1
Setup — Wait for Engage
Positioning
01
Stand behind your frontline.
02
Wait for Malphite R / Amumu R / any AoE CC.
03
E slow the grouped enemies.
Do NOT R before your team engages. You're stationary during R — if enemies aren't CC'd, they walk out or kill you.
2
Nuke — R Bullet Time
AoE devastation
01
R through the grouped, CC'd enemies.
02
14 waves of bullets deal 3000-5000 total damage.
03
Dark Harvest procs on each low-HP target.
3
Cleanup — Q + Autos
After R
01
Q bounce for burst.
02
Auto-attack survivors.
03
W for AS steroid.
MF R + Amumu R is the most iconic wombo combo. Amumu groups and stuns them, you R through all 5. Game over.
Tips & Tricks
Advanced Mechanics & Hidden Tech
Advanced mechanics for Miss Fortune.
Basic
Q Bounce Crit
If Q kills the first target, the bounce CRITS the second target. Last-hit a minion with Q for a free crit on the champion behind.
Basic
R Positioning
R is a cone. Position so the cone covers the most enemies. Don't R from the side — R from behind your team through the enemy cluster.
Intermediate
E → R Combo
E slows enemies in an area. R immediately after — they're slowed inside your R cone.
Basic
Love Tap
First auto on a NEW target deals bonus damage. Alternate targets: auto A → auto B → auto A for maximum DPS.
Advanced
R Can Crit
Each R wave can critically strike. With IE + crit items, R waves deal 50% more damage.
Intermediate
W MS
W gives passive MS that breaks on damage. Use for positioning. Don't get poked or you lose it.
Matchups
Counters & Matchups
MF struggles against mobile ADCs who dodge R and champions who can interrupt her channel. She excels in wombo combo comps.
Click any matchup to expand tips & how to play against them
Loses Against
Samira windwall blocks your entire R.
Wait for windwall, then R. Never R while her W is up.
Lucian dashes out of R and bursts you.
E slow before R. Don't R if he has E dash available.
Ezreal E blinks out of your R instantly.
R when his E is on cooldown.
Wins Against
Kog can't escape R. Zero mobility.
E → R. He stands in it and dies.
Jinx has no dash. R hits her fully.
R when she's CC'd. Full channel on Jinx = death.
Ashe has no escape from R.
E slow → R. She can't leave the cone.












